/* the duel on «Депо» (public/ui/duel.js): the score plate, the countdown, the code, the whisper, the round / match card */
#duelHud{position:fixed;inset:0;pointer-events:none;z-index:30}
#duelHud[hidden]{display:none}
.du-flash{position:absolute;inset:0;background:#07050b;opacity:0;pointer-events:none}
.du-flash.on{animation:duFlash .35s ease-out}   /* a new round: the body is set on the spawn under a short dip to black */
@keyframes duFlash{0%{opacity:.85}100%{opacity:0}}
.du-plate{position:absolute;top:calc(var(--safe-t) + 10px);left:50%;transform:translateX(-50%);display:flex;align-items:center;gap:var(--s4);
  padding:6px 16px;background:var(--plate);border:var(--bw) solid var(--line2);font-family:var(--disp)}
.du-plate .lbl{font:500 var(--t-lbl)/1 var(--mono);letter-spacing:var(--trk-lbl);text-transform:uppercase;color:var(--dim)}
.du-me,.du-foe{display:flex;align-items:center;gap:8px}
.du-me .du-n{color:var(--cyan)} .du-foe .du-n{color:var(--mag)}
.du-n{font:700 30px/1 var(--disp)}
.du-mid{display:flex;flex-direction:column;align-items:center;gap:3px;min-width:84px}
.du-round:empty{display:none}
/* a frag (Quake-style, no rounds): one short line under the plate, nothing over the field */
.du-frag{position:absolute;top:calc(var(--safe-t) + 64px);left:50%;transform:translateX(-50%);font:700 20px/1 var(--disp);letter-spacing:.06em;white-space:nowrap;text-shadow:0 2px 6px #000}
.du-frag[hidden]{display:none}
.du-frag.win{color:var(--cyan)} .du-frag.lose{color:var(--mag)}
.du-frag.in{animation:duFrag 1.6s ease-out forwards}
@keyframes duFrag{0%{opacity:0;transform:translate(-50%,-6px)}12%{opacity:1;transform:translate(-50%,0)}75%{opacity:1}100%{opacity:0}}
.du-big{position:absolute;top:24%;left:50%;transform:translateX(-50%);font:700 34px/1 var(--disp);text-transform:uppercase;letter-spacing:.04em;color:#fff;
  text-shadow:0 0 22px rgba(255,62,165,.55);white-space:nowrap}
.du-big.pop{animation:duPop 1.3s ease-out forwards}
.du-big.short.pop{animation-duration:.75s}   /* «БОЙ!»: a short cue, not a banner */
@keyframes duPop{0%{opacity:0;transform:translateX(-50%) scale(1.4)}15%{opacity:1;transform:translateX(-50%) scale(1)}80%{opacity:1}100%{opacity:0}}
.du-code{position:absolute;top:calc(var(--safe-t) + 140px);left:50%;transform:translateX(-50%);display:flex;align-items:center;gap:12px;padding:8px 14px;
  background:var(--plate);border:var(--bw) solid var(--amber);pointer-events:auto}
.du-code .num{font:700 26px/1 var(--disp);letter-spacing:.18em;color:var(--amber)}
.du-code .lbl{font:500 var(--t-lbl)/1 var(--mono);letter-spacing:var(--trk-lbl);text-transform:uppercase;color:var(--dim)}
.du-whisper{position:absolute;bottom:max(calc(var(--safe-b) + 18%), calc(var(--safe-b) + 128px));left:50%;transform:translateX(-50%);display:flex;align-items:center;gap:10px;max-width:80vw;
  font:italic 400 22px/1.2 var(--serif);color:#ffd7ea;text-shadow:0 0 12px rgba(255,62,165,.7),0 2px 6px #000;white-space:nowrap}
.du-whisper.in{animation:duWh 2.4s ease-out forwards}
.du-whisper.flicker{color:#e8f6ff;text-shadow:0 0 12px rgba(53,230,255,.8),0 2px 6px #000}
@keyframes duWh{0%{opacity:0;letter-spacing:.2em}12%{opacity:1;letter-spacing:.02em}75%{opacity:1}100%{opacity:0}}
.du-arrow{width:0;height:0;border-left:8px solid transparent;border-right:8px solid transparent;border-bottom:14px solid var(--mag);filter:drop-shadow(0 0 6px var(--mag))}
.du-arrow[hidden]{display:none}
#duelCard{position:fixed;inset:0;display:grid;place-items:center;z-index:31;pointer-events:none;background:radial-gradient(ellipse at center,rgba(7,5,11,.55),rgba(7,5,11,0) 70%)}
#duelCard[hidden]{display:none}
#duelCard .dc-box{display:flex;flex-direction:column;align-items:center;gap:10px;padding:22px 36px;background:var(--plate);border:var(--bw) solid var(--line2);pointer-events:auto}
#duelCard .dc-h{margin:0;font:700 var(--t-h1)/1 var(--disp);text-transform:uppercase;letter-spacing:.04em}
#duelCard.win .dc-h{color:var(--cyan);text-shadow:0 0 18px rgba(53,230,255,.5)} #duelCard.lose .dc-h{color:var(--mag);text-shadow:0 0 18px rgba(255,62,165,.5)} #duelCard.tie .dc-h{color:var(--amber)}
#duelCard .dc-s{font:700 var(--t-num)/1 var(--disp);color:#fff}
#duelCard .lbl{font:500 var(--t-lbl)/1 var(--mono);letter-spacing:var(--trk-lbl);text-transform:uppercase;color:var(--dim)}
#duelCard .dc-btns{display:flex;gap:12px;flex-wrap:wrap;justify-content:center}
#duelCard .dc-st{display:grid;grid-template-columns:repeat(4,auto);gap:6px 18px;margin:4px 0}   /* the final card's numbers (Grisha, msg 4681) */
#duelCard .dc-k{display:flex;flex-direction:column;align-items:center;gap:4px}
#duelCard .dc-k .num{font:700 22px/1 var(--disp);color:#fff}
#duelCard .dc-next:empty{display:none}
#duelCard .dc-btns button:disabled{opacity:.6}
@media (max-width:480px){#duelCard .dc-box{padding:18px 16px;max-width:92vw} #duelCard .dc-st{grid-template-columns:repeat(2,auto)}}
@media (max-width:700px){.du-n{font-size:24px}.du-whisper{font-size:17px}.du-big{font-size:26px}}
/* a clean duel (Grisha, v0.13.16: «много шума на экране»): the score, the weapon / ammo, the minimap, the whisper, one round
   card — the plain mode's tails off: chips (#score «ФИШКИ»), the death file, the spectator's plate / strip / grain, the
   head-to-head banner (the server sends none in the duel either: server/modes/duel.js), the «УБИТ: …» kill line under the card */
body.duel .hud.tl .me .souls,body.duel #tkHud,body.duel #dead,body.duel #specBar,body.duel #specNav,body.duel #specGrain,body.duel #h2hBan,body.duel #kfb{display:none!important}
/* the whisper stays clear of the controls: above the idle move stick (client.js: ring centre vh-110, r 56) and «ОГОНЬ» */
body.touchp .du-whisper{bottom:calc(var(--safe-b) + 196px);white-space:normal;text-align:center;justify-content:center;max-width:72vw;font-size:16px}
/* phone in portrait: the weapon / ammo plate holds the top-left corner (hud.css) — the score plate goes under it, compact */
@media (orientation:portrait) and (max-width:700px){
  .du-plate{top:calc(var(--safe-t) + 54px);gap:var(--s3, 10px);padding:4px 12px}
  .du-plate .lbl{font-size:9px}
  .du-n{font-size:22px}
  .du-mid{min-width:64px}
  .du-frag{top:calc(var(--safe-t) + 104px);font-size:17px}
}
/* the map before the match (public/ui/duel.js chooseMap): a compact sheet — «Случайная» + the maps with thumbnails, «В бой» */
#duelMapPick{position:fixed;inset:0;z-index:60;display:grid;place-items:center;background:rgba(7,5,11,.86);padding:calc(var(--safe-t) + 12px) 12px calc(var(--safe-b) + 12px)}
#duelMapPick[hidden]{display:none}
#duelMapPick .dm-box{display:flex;flex-direction:column;gap:14px;width:min(560px,100%);max-height:100%;overflow:auto;padding:16px;background:var(--plate);border:var(--bw) solid var(--line2)}
#duelMapPick .dm-head{display:flex;align-items:center;gap:12px;flex-wrap:wrap}
#duelMapPick .dm-head .h{margin:0;font:700 var(--t-h2,22px)/1 var(--disp);text-transform:uppercase;letter-spacing:.04em}
#duelMapPick .dm-mode{font:500 var(--t-lbl)/1 var(--mono);letter-spacing:var(--trk-lbl);text-transform:uppercase;color:var(--dim)}
#duelMapPick .dm-grid{display:grid;grid-template-columns:repeat(auto-fill,minmax(150px,1fr));gap:8px}
#duelMapPick .dm-map{display:flex;flex-direction:column;align-items:stretch;gap:6px;padding:8px;border:var(--bw) solid var(--line2);border-radius:0;background:rgba(7,5,11,.6);color:var(--ink);cursor:pointer;text-align:left}
#duelMapPick .dm-map:focus-visible,#duelMapPick .dm-map:hover{outline:2px solid var(--cyan)}
#duelMapPick .dm-map.on{border-color:var(--amber);box-shadow:inset 0 0 0 1px var(--amber)}
#duelMapPick .dm-th{display:grid;place-items:center;height:58px;background:#120e18;overflow:hidden}
#duelMapPick .dm-th canvas{max-width:100%;max-height:100%;image-rendering:pixelated}
#duelMapPick .dm-q{font:700 34px/1 var(--disp);color:var(--amber)}
#duelMapPick .dm-n{font:700 15px/1.1 var(--disp);text-transform:uppercase;letter-spacing:.04em}
#duelMapPick .dm-map.on .dm-n{color:var(--amber)}
#duelMapPick .dm-go{align-self:stretch;min-height:48px}
